Zombie name game




















Possible ideas so Far. Back to top. Profile PM. Joined: 14th Feb Posted: 26th Aug Edited at: 26th Aug Link. Well, generally you want the name of a game to have something to do with the game so Zed World? So, I would think of something like "Survivors" or "The Remaining" Remaining as in remaining people or something simple like "Help! Games are like life, they should never stand still.

Profile PM Email Website. DBPro Developer. Joined: 7th Jan Posted: 26th Aug Link. Just a few ideas: Zombie world! The city that never dies Infested. Profile PM Email. Joined: 13th Jun Posted: 27th Aug Link. Thanks for some of your suggestions! Joined: 30th Jun Posted: 28th Aug Link.

TGC Forum - converting error messages into sarcasm since Posted: 31st Aug Link. Joined: 2nd Dec If you use my title, you have to give me credit for the title, k. Joined: 9th May Posted: 6th Sep Link. Hell's Army Im a making a game soon.. The zombie then walks towards that person. And so on. It's fun if the zombie makes some zombie noises as they go. It's also important that the zombie walk at a slow and stately pace.

If they get to someone before the person says a name, then that person becomes the zombie. When the zombie walks towards someone, that person can no longer move or speak; they can only move their eyes. They need to make eye contact with someone else in the circle, and the person with whom they make eye contact will then call out a name.

The zombie walks towards the person whose name was called. When the zombie walks towards a person, that person makes eye contact with someone else; the person with whom the eye contact was made then points to a third person; that person then says a name.

This spot is assumed by the first zombie, and the new zombie repeats the process, ie they walk with out-stretched arms across to the person they have just named. As if they had no time to think of a name before this moment, right? Well, you have a few options. You could simply ask that person who was tagged to stand out of the circle, and continue with the game as successive zombies eliminate everyone. Create a circle large enough that it would take an average person two to three seconds to walk briskly from one side to the other.

Any smaller and those whose names are called will simply need to respond a lot quicker. Names need to be called immediately one leaves the circle. On these occasions, it would be worthwhile to invite your group to reflect on the impact of such behaviours on the well-being of your group. Observe the immediate stress one puts themselves under as soon as their name is called. Our performance is often affected when we find ourselves under pressure. This exercise will highlight this very phenomenon but in a very small way — the ability to react quickly as soon as you hear your name called….

The inspiration for Zombie Name-Game, and many more fun, action-based name-games, was sourced from the following publication:. Have you played this activity? What worked, what didn't work? What type of group? Do you have useful advice for other users? Decision Medieval Flash. Ricochet Kills Space Flash. Zombie Situation Flash.

The Serum Aftermath Flash. Zombie Shooter Game Flash. Redneck VS Zombies Flash. War Zomb: Avatar Flash. Killing Zombie Unity 3D. Residence of Evil WebGL. Orion Sandbox Flash.

The Evacuation WebGL. Zombie Snipe Unity 3D. Vengeance: Upgrade Flash. We use cookies for content recommendations, traffic measurement, and personalized ads. By using this website, you agree to the Privacy Policy and Cookie Policy.



0コメント

  • 1000 / 1000